Client: NYU Tandon School of Engineering
Architect: Beyer Blinder Belle
The Game Innovation Lab, part of the Center of Innovation for Technology and Entertainment Center (CITE), accommodates classroom learning, research, and gathering areas designed for maximum flexibility and mobility in a tight physical envelope. To quote CITE, “The Game Innovation Lab is an exciting, dynamic and flexible space for research and learning that takes games as an innovation challenge.”
The space is used both as a classroom and as a student laboratory, and the furniture is regularly reconfigured to support both functions. When workshops are conducted, the tables are placed in pairs for small team work, while the standard the classroom setup has all the tables ganged together as a single block. The Mobile Storage Partitions are assigned to individual graduate students and offer lockable storage, hangers, and whiteboard on both sides to support their project work.